![]() ![]() It is, in some ways, the game's interpretation of The Sims. Mui Mui House - This is an ever-growing hub which hides many of the secrets of LocoRoco 2.Hurting other players will break them apart, allowing you to absorb their parts and grow larger. Bump into other characters, trying to knock them into various spikes and hazards through the level. In this battle mode, players will use the analog stick to move around and will be able to charge up jumps. Loco Rider - This is the multiplayer component to LocoRoco 2.Save them to Memory Stick and share your creativity with your friends. These stickers in turn can be applied to empty canvases. Loco Stamp - More than 150 stamps and stickers can be collected in the single player adventure.It's unexpected of the LocoRoco franchise, and we love it. The larger the blob, the more difficult it will be to defend it, but the more rewards will be available at the end of the level. The blubbery ball must not get shot, and can grow in size as you feed it more fruit. Inspired by the classic side-scroller shooters of yore, this has you controlling a ship with an attached LocoRoco. Bui Bui Bwooooon - This ridiculously-named mode granted us the greatest smile of all.Grab a hammer and start bashing at Mujo to slow down the countdown and increase your score. Nyokki Nyon Yokki - Essentially "Whack a Mole" with LocoRoco characters.The mini-games we saw were quite varied, and all had an impressive amount of polish. The sheer amount of content found in this UMD/downloadable game is staggering. The upcoming PSP-exclusive sequel maintains all the saccachrin sweetness of the original, but adds new gameplay features that add a tremendous amount of depth to the experience. So perhaps LocoRoco 2 is Kouno's attempt at bridging the gap between hardcore and casual audiences. While children and casual gamers were enchanted, hardcore gamers needed substance beyond tilting left and right. However, it couldn't keep the attention of these gamers, as it was perhaps a bit too simplistic. It's undeniable that the original LocoRoco charmed hardcore gamers, thanks to its lovable style and rather unique design. The silence around the long-rumored sequel is a bit baffling, as getting our hands on with the upcoming PSP title revealed a disarming amount of new content for the sequel. In spite of the original's high-profile and well-received launch on the PSP, it's been over two years since we saw these lovable blubbers hit Sony's handheld. "Sorry it took so long," LocoRoco designer Tsutomu Kouno told me. ![]()
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